Problem
Regional mythology and landscapes remain underrepresented in interactive entertainment.
An atmospheric exploration of Andean visual language through real-time 3D systems.

Project anatomy
Regional mythology and landscapes remain underrepresented in interactive entertainment.
Shaman translates Andean references into an original playable world, movement system and visual prototype.
Main features
Third-person exploration
Environment design
Action prototype
Andean-inspired art direction
Unity
C#
3D
Game design